1.1.0 - Bug fixes, instance destroying, audio utilities
GMPulse » Devlog
Features
- Added destroy button to instance page
- Added duplicate button to instance page
- Added ability to change reals by 10 by holding shift and using the up/down arrow keys
- Added audio utilities
Changes
- Structs and arrays no longer show preview in variable tables, since it can easily cause lag in large games and you can't see much of their contents in the table anyway
- No longer uses
gml_pragma
to initialize the GMPulse object
Bug fixes
- Fixed issue with projects not being able to be compiled to HTML5 with GMPulse
- Fixed issue with rooms not restarting when clicking on the active room in the GUI
Documentation changes
- Updated documentation with a section on platform compatibility
- Updated documentation with the new features added in this version
View the documentation for this release here.
Files
GMPulse.yymps 118 kB
Version 1.1.0 Feb 21, 2024
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GMPulse
A runtime inspector and control panel for GameMaker.
More posts
- 1.4.0 - Faster compile timeApr 16, 2024
- 1.3.0 - Executing methods, viewing maps/listsMar 30, 2024
- 1.2.1 - Compatibility with GM v2024.2.0.132Mar 15, 2024
- 1.2.0 - Executing events, performance optimizationFeb 29, 2024
- 1.0.0 - Release!Feb 18, 2024
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