1.0.0 - Release!
GMPulse » Devlog
I have mostly kept quiet about the the development of GMPulse, but I've been working on it for quite some time! This is not only the result of months of research and labor, but also the culmination of years of GameMaker and web development experience. I'm really excited to finally release it after using it thoroughly in my own projects, and I hope you enjoy using it as much as I've enjoyed making it!
The details of this release are extensively documented here.
Files
GMPulse.yymps 118 kB
Version 1.0.0 Feb 18, 2024
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GMPulse
A runtime inspector and control panel for GameMaker.
More posts
- 1.4.0 - Faster compile timeApr 16, 2024
- 1.3.0 - Executing methods, viewing maps/listsMar 30, 2024
- 1.2.1 - Compatibility with GM v2024.2.0.132Mar 15, 2024
- 1.2.0 - Executing events, performance optimizationFeb 29, 2024
- 1.1.0 - Bug fixes, instance destroying, audio utilitiesFeb 21, 2024
Comments
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I'm curious. How does this compare to GM's own new debug tool? Since you can already edit variables and such using that(although I haven't fully experimented with it)
I also haven’t used it! But one thing I can say, is that GMPulse has other built in utilities (like room changing) and can also be accessed from your phone!